Lost In Translation/Guerrilla War

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This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.

Guerilla War
Guerilla War marquee.
No screen shot.
Guerilla War control panel.
Manufacturer SNK
Released 1987
8-way Joystick
2 Button(s)
Main CPU (3x) Z80 (@ 4.000 MHz)
Sound CPU Mono
YM3526 (@ 4.000 MHz)
Y8950 (@ 4.000 MHz)
Raster (Vertical)
384 x 224 pixels
60.00 Hz
1,024 Palette colours
Screens 1
ROM Info 27 ROMs
1,352,704 bytes (1.29 MiB)
MAME ID gwar · gwara · gwarb · gwarj

About The Game

Guerrilla War is an arcade video game.

The country is struggling against the cruel domination of the King. The rebel guerrilla leader and his comrades attempt to secretly land on shore. The King's military is waiting for them, however, and the players must fight their way inland to reach and attack the enemy fortress.

In this, the pseudo-sequel to SNK's own superb "Ikari Warriors" (released 2 years earlier), players must once again shoot their way through a number of vertically scrolling levels, all packed with hoards of enemy soldiers, gun emplacements and vehicles. Each level also contains a number of captured prisoners tied to wooden stakes, and these can be rescued for extra points.

The players' munitions are deletable, and additional ammo/grenades must be picked up along the way; a number of gun upgrades can also be found. At various points in the game, players can also enter un-occupied enemy tanks, which provide increased firepower as well as resistance to enemy shots. Too many enemy hits, however, will eventually see the tank explode - this is proceeded by a warning flash to allow the player to leave the tank before the explosion takes place. Should the player be caught inside or near the tank when it explodes, a life is lost.

As with "Ikari Warriors", Guerrilla War features full 360 degree gameplay with attacking troops appearing from all directions. The players' on-screen counterparts are able to rotate themselves accordingly.


Released in March 1988.

This game is based on the Cuban revolutionary war against the Bautistas that occurred in the 1950's. The first player controls Che Guevara and the second player controls Fidel Castro, former Cuban dictator. The storyline was changed completely for the US version, because Fidel Castro of Cuba and the United States are bitter enemies, and out of respect for the Cuban Missile Crisis.

The Japanese version of this game is called "Guevara".

Cabinet and Artwork


Nintendo Famicom (1989)
Amstrad CPC (1988)
Sinclair ZX Spectrum (1989)
Commodore 64 (1989)
Commodore Amiga (1989)
Atari ST (1989)

Soundtrack Releases

Album Name Catalogue No. Released Publisher Comments
GAME SOUND SNK -G.S.M. SNK 1- D28B-0006[1] 1988-10-21 Pony Canyon, Inc. CD version.
GAME SOUND SNK -G.S.M. SNK 1- 25P5-0006[2] 1988-10-21 Pony Canyon, Inc. Cassette version.
GAME SOUND SNK -G.S.M. SNK 1- C22B-0006[3] 1988-10-21 Pony Canyon, Inc. Vinyl version.

External Links


The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.