Lost In Translation/Karate Champ

From ExoticA
Out Run (Arcade version)
Out Run (Sinclair ZX Spectrum version)

This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.

Karate Champ
Karate Champ marquee.
No screen shot.
Karate Champ control panel.
Manufacturer Data East USA
Released 1984
(2x) 4-way Joystick
Main CPU (3x) Z80 (@ 3.000 MHz)
Z80 (@ 3.000 MHz)
Sound CPU Mono
(2x) AY-3-8910A (@ 1.500 MHz)
Raster (Vertical)
256 x 224 pixels
60.00 Hz
256 Palette colours
Screens 1
ROM Info 30 ROMs
221,952 bytes (216.75 KiB)
MAME ID kchamp · karatedo · karatevs · kchampvs

About The Game

Karate Champ is a seminal 1-on-1 fighting game set over the course of a karate tournament and utilised a somewhat awkward dual joystick control system, with simulataneous joystick manipulation required to execute even the simplest of kicks.


Released in September 1984.

This is arguably where an entire genre began; the 1-on-1 fighting game. The list of titles Karate Champ would go on to inspire is near-endless - needless to say, without this game, "Street Fighter", and countless others like it, might never have happened. The only description that can truly do this game justice is seminal.

George Weller holds the official record for this game with 239,900 points on March 2, 2002.

A Karate Champ machine was shown at the 2003 classic arcade games show 'California Extreme' in San Jose, California.

The versus version (See 'Update' section for more info) of the game can be seen in the film "Bloodsport" (1988).

This game is known in Japan as "Karate Dou", the Vs version is known in Japan as "Taisen Karate Dou - Seishun Bishoujo Hen".


The US 'Versus' (2-player) version shipped one month later in October 1984. The Versus version, however, differs slightly from its single-player sibling. There is a greater variation in backgrounds, for example, with a variety of outdoor locations as opposed to the standard Martial Art dojos of the earlier version. The sound effects also seem to be a little 'sharper', with the speech, in particular, much improved.

Cabinet and Artwork


Nintendo Famicom (1986)
Nintendo Famicom Disk (1986)
Tandy Color Computer (1985, "Karate")
Commodore C64 (1985)
Commodore Amiga (1987) (?)

The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.