Lost In Translation/Line of Fire
|Line of Fire|
|Main CPU||(2x) 68000 (@ 12.500 MHz)|
Z80 (@ 4.000 MHz)
YM2151 (@ 4.000 MHz)
Sega PCM (@ 4.000 MHz)
320 x 224 pixels
24,576 Palette colours
|ROM Info||30 ROMs|
3,547,136 bytes (3.38 MiB)
|MAME ID||loffire · loffirej · loffireu|
About The Game
Line of Fire is lightgun controlled arcade video game shoot-em-up for one or two players with setting ranging from enemy bases to thick jungle.
Two commandos find a special weapon hidden deep within an enemy base. Before the commandos can escape to report their findings, they find themselves surrounded by enemy forces and must blast their way through the enemy lines and escape, using the enemies' own super weapon against them.
As well as enemy troops, players will have to contend with artillery, tanks and helicopters.
This game is known in Japan as "Bakudan Yarou" (translates from Japanese as 'Bomb Rascal').
This game came in two cabinets. The sit down cabinet has two separate seats. The guns are quite similar to "Laser Ghost"'s guns only without the laser device. The upright cabinet features the guns as 9mm Uzi-type light guns that are mounted to the cabinet like in "Operation Thunderbolt". Unlike Operation Thunderbolt however, Line of Fire's upright cabinet is much slimmer.
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Hyper Drive : G.S.M. Sega 4 - PCCB-00035) on 21/07/1990.
Cabinet and Artwork
- Amstrad CPC (1990)
- Atari ST (1990)
- Commodore C64 (1990)
- Commodore Amiga ("Line of Fire", 1990, U.S. Gold)
- Sinclair ZX Spectrum (1990)
|Album Name||Catalogue No.||Released||Publisher||Comments|
|Hyper Drive -G.S.M. SEGA 4-||PCCB-00035||1990-07-21||Pony Canyon, Inc.||2 CD version.|