Lost In Translation/Nemesis
Nemesis | |
---|---|
Manufacturer | Konami |
Released | 1985 |
Control Method |
8-way Joystick 3 Button(s) |
Main CPU | 68000 (@ 9.216 MHz) Z80 (@ 3.580 MHz) |
Sound CPU | Mono (2x) AY-3-8910A (@ 1.790 MHz) K005289 (@ 1.790 MHz) VLM5030 (@ 3.580 MHz) |
Video Details |
Raster (Horizontal) 256 x 224 pixels 60.61 Hz 2,048 Palette colours |
Screens | 1 |
ROM Info | 11 ROMs 279,040 bytes (272.50 KiB) |
MAME ID | nemesis · gradius · nemesuk |
About The Game
Nemesis is an horizontally scrolling arcade video game shoot-em-up which, along with Irem's "R-Type", has the destinction of being a true innovator of its genre and, again like R-Type, completely revolutionized the humble shoot-em-up.
Nemesis' eye-catching graphics guaranteed gamer interest but it was the game's genius 'weapon upgrade' system that really made the difference. Never before could players actually choose how to upgrade their ship. Destroying waves of enemies would often see the player reward with an 'orb' that could be picked up. The player could collect up to six orbs and could effectively 'buy' an upgrade from the six displayed at the bottom of the play area (speed-up, bombs, double, laser, multiple - which are orbs that follow the player's movements and add greater firepower - and a mystery 6th upgrade that is marked with an '?'). Game difficulty increases depending on how many power-ups the player has, so it is sometimes advantageous not to power-up your ship too much.
Trivia
This game is known outside Europe as "Gradius".
First shoot-em-up with serious power-ups.
Alfa Records released a limited-edition soundtrack album for this game (Konami Game Music Vol.1 - 28XA-85) on 27/06/1986.
Apollon Music released a limited-edition soundtrack album for this game (Original Sound of Gradius - KHY1016) on 05/05/1987.
Interesting note : Several Konami arcade games ("Gradius", "Parodius Da! - Shinwa kara Owarai e", "Salamander", etc...) have the default high score set at 57300. '573' refers to Go-Na-Mi kana letters, a play of word for 'Konami'.
Bandai released a boardgame (in Japan only) based on this videogame (as "Gradius") in 1986 : The board is split into 8 sections, each with its own rules. The things that remain the same are that each uses a square-grid for movement, and you can power up your ship by getting the capsules.
Tips and tricks
- Plan your power ups well : When starting/restarting the game, the regular shot being your only method of attack could be very tough. But that doesn't mean increasing your firepower by equipping MULTIPLE very first is good because you cannot move around quickly. You will end up being hit. Therefore, first power up your speed once or twice so you can move faster.
- DOUBLE and its problems : With DOUBLE, you can shoot in front of you and diagonally. However, since you cannot fire rapidly, it is not a weapon easy to use. Equip at least 2 MULTIPLE before equipping DOUBLE.
- Make good use of the LASER : Hitting enemies above and below you with the LASER is rather easy. You don't have to go for a direct hit. Make it fly near the enemy for a slight touch.
- MISSILE movement : The MISSILE moves along the ground. If there is something sticking out of the ground, the MISSILE stops there. Keep an eye on the landscape.
- Take control of the MULTIPLE : The MULTIPLE follow the path of VIC VIPER. Take advantage of this feature and attack enemies that VIC VIPER cannot reach. Use formations to wipe out th enemy! Also, the faster VIC VIPER is, the more widely spread the MULTIPLE are from each other. Take advantage of this feature as well.
- Renewing the BARRIER : The BARRIER wears out not only by making contact with the enemy and enemy shots. It does so by touching the landscape. Make use of this trait and make the BARRIER touch enemies or the landscape to wear it down and get rid of it. Then equip a new BARRIER.
- Come up with a conquering pattern : This game is a shooter that gives you a lot of freedom in terms of how you can conquer levels. Learn the tips, remember the appearance patterns of the enemy, and come up with your own way of conquering the game.
Series
- Nemesis (1985)
- Salamander (1986)
- Gradius 2 (1987, MSX)
- Vulcan Venture (1988)
- Nemesis 3 - The Eve of Destruction (1988, MSX)
- Gradius III - Densetsu Kara Shinwa-e (1989)
- Gradius - The Interstellar Assault (1991, Nintendo Game Boy)
- Nemesis '90 Kai (1993, Sharp X68000)
- Salamander 2 (1996)
- Solar Assault - Gradius (1997)
- Solar Assault - Revisited (1997)
- Gradius Gaiden (1997, Sony PlayStation)
- Gradius IV - Fukkatsu (1999)
- Gradius Generation (2002, Nintendo Game Boy Advance)
- Gradius V (2003, Sony PlayStation 2)
Staff
- Music By
- Miki Higashino
Cabinet and Artwork
Ports
- Consoles
- Nintendo Famicom (1986)
- Nintendo Game Boy (1990)
- NEC PC-Engine (1991)
- Sega Saturn (1996, "Gradius Deluxe Pack")
- Sony PlayStation (1996, "Gradius Deluxe Pack")
- Sony PSP (2006, "Gradius Collection")
- Computers
- MSX (1986)
- Sharp X1 (1986)
- Commodore C64 (1987)
- Sinclair ZX Spectrum (1987)
- Amstrad CPC (1987)
- Sharp X68000 (1987)
- NEC PC 8801
- PC [MS Windows] ("Gradius Deluxe Pack")
- Others
- LCD handheld game (1989) by Konami
Soundtrack Releases
Album Name | Catalogue No. | Released | Publisher | Comments |
---|---|---|---|---|
MIDI Power ver.2.0 X68000 Collection | KICA-7611[1] | 1993-01-21 | King Records Inc. | CD version. |
Suite Gradius Fantasia | BY30-5207[2] | 1988-11-21 | Apollon Inc. | CD version. |
Gradius Arcade Soundtrack | KMCA-155~6[3] | 2002-04-24 | Konami Music Entertainment | 2 CD version. |
Symphonic Poem Gradius III | KICA-1010[4] | 1990-06-05 | King Records Inc. | CD version. |
Perfect Selection Gradius | KICA-1048[5] | 1991-11-21 | King Records Inc. | CD version. |
Gradius ~Remixes~ | KICA-7840[6] | 1998-02-21 | Konami Media Entertainment, Inc. | CD version. |
MIDI Power Pro Best Selection | KICA-7670[7] | 1995-08-04 | King Records Inc. | CD version. |
MIDI Power Pro 7 ~Gradius~ | KMCA-5[8] | 1999-04-23 | Konami Music Entertainment, Inc. | CD version. |
Kukeiha Club | KICA-1020[9] | 1990-11-21 | King Records | CD version. |
Konami GM Hits Factory I | KICA-1122[10] | 1993-03-24 | King Records | CD version. |
Konami GAME MUSIC VOL.1 | 28XA-85[11] | 1986-06-25 | Alpha Records | CD version. |
Game Music Now & Then | SCDC-00292~3[12] | 2003-12-17 | Scitron Digital Content | 2 CD version. |
Kukeiha Club | KICA-7912[13] | 1998-09-23 | Konami | CD version. |
Konami Ending Collection | KICA-1046~7[14] | 1991-10-21 | King Records | 2 CD version. |
Konami All Stars ~1000-Ryo Box Heisei 4th Year Edition~ | KICA-1053~5[15] | 1991-12-21 | King Records Inc. | 3 CD version. |
Perfect Selection Gradius Part 2 | KICA-1112[16] | 1992-11-06 | King Records Inc. | CD version. |
Gradius In Classic II | KICA-1135[17] | 1993-12-22 | King Records Inc. | CD version. |
Gradius In Classic I | KICA-7624[18] | 1993-12-22 | King Records Inc. | CD version. |
Original Sound of Gradius (Famicom Version) | KHY-1010[19] | 1986-05-21 | Apollon | Cassette version. |
Konami GAME MUSIC VOL.1 | SCDC-00050[20] | 2000-11-01 | Scitron Discs | CD version. |
Konami GAME MUSIC VOL.1 | ALC-22902[21] | 1986-06-25 | Alpha Records | Cassette version. |
Konami GAME MUSIC VOL.1 | ALR-22902[22] | 1986-06-25 | Alpha Records | Vinyl version. |
KONAMI GAME MUSIC SPECIAL | 28XA-214[23] | 1988-08-25 | Alfa Records | CD version. |
KONAMI GAME MUSIC SPECIAL | ALC-28103[24] | 1988-08-25 | Alfa Records | Cassette version. |
Original Sound of Gradius & Salamander - Battle Music Collection | BY30-5180[25] | 1987-11-21 | APOLLON | CD version. |
Original Sound of Gradius & Salamander - Battle Music Collection | KSF-1506[26] | 1987-11-21 | APOLLON | Cassette version. |
Original Sound of Gradius & Salamander - Battle Music Collection | AY25-0015[27] | 1987-11-21 | APOLLON | Vinyl version. |
Gradius Tribute | SCDC-00530[28] | 2006-12-20 | Happinet | CD version. |
Winbee's Neo Cinema 2 ~Paradise side~ | KICA-7642[29] | 1994-08-05 | King Records Inc. | CD version. |
Gradius IV Fukkatsu Original Game Soundtrack | KICA-7947[30] | 1999-03-05 | King Records | CD version. |
MIDI Power ver.2.0 X68000 Collection | KICA-7908[31] | 1998-09-23 | King Record Co., Ltd. | CD version. |
Original Sound of Gradius (Arcade Version) | BY12-5021[32] | 1987-05-05 | Apollon | CD version. |
Original Sound of Gradius (Arcade Version) | KHY-1016[33] | 1987-05-05 | Apollon | Cassette version. |
Konami Special Music Golden Treasure Chest | 220A-7721~3[34] | 1989-12-21 | King Records Inc. | 3 CD version. |
Konami Addiction ~For Electro Lovers~ | UPCH-1606[35] | 2008-05-21 | Universal Music | CD version. |
Legend of Game Music ~Premium Box~ | SCDC-00410~7[36] | 2005-03-24 | Scitron Digital Contents | 8 CD version. |
Salamander OVA 2: Meisou no Paola Original Soundtrack | K30X-7148[37] | 1988-12-21 | N/A | CD version. |
Beep Special Project - Konami Game Music Sono Sheet | N/A[38] | 1987-03-01 | Softbank Publishing | Vinyl version. |
GRADIUS house ReMix | LC-1742[39] | 2009-02-27 | Konami | CD version. |
External Links
- Sinclair ZX Spectrum version of Nemesis at the World of Spectrum
References
- ↑ MIDI Power ver.2.0 X68000 Collection (CD) at the VGMdb
- ↑ Suite Gradius Fantasia (CD) at the VGMdb
- ↑ Gradius Arcade Soundtrack (CD) at the VGMdb
- ↑ Symphonic Poem Gradius III (CD) at the VGMdb
- ↑ Perfect Selection Gradius (CD) at the VGMdb
- ↑ Gradius ~Remixes~ (CD) at the VGMdb
- ↑ MIDI Power Pro Best Selection (CD) at the VGMdb
- ↑ MIDI Power Pro 7 ~Gradius~ (CD) at the VGMdb
- ↑ Kukeiha Club (CD) at the VGMdb
- ↑ Konami GM Hits Factory I (CD) at the VGMdb
- ↑ Konami GAME MUSIC VOL.1 (CD) at the VGMdb
- ↑ Game Music Now & Then (CD) at the VGMdb
- ↑ Kukeiha Club (CD) at the VGMdb
- ↑ Konami Ending Collection (CD) at the VGMdb
- ↑ Konami All Stars ~1000-Ryo Box Heisei 4th Year Edition~ (CD) at the VGMdb
- ↑ Perfect Selection Gradius Part 2 (CD) at the VGMdb
- ↑ Gradius In Classic II (CD) at the VGMdb
- ↑ Gradius In Classic I (CD) at the VGMdb
- ↑ Original Sound of Gradius (Famicom Version) (Cassette) at the VGMdb
- ↑ Konami GAME MUSIC VOL.1 (CD) at the VGMdb
- ↑ Konami GAME MUSIC VOL.1 (Cassette) at the VGMdb
- ↑ Konami GAME MUSIC VOL.1 (Vinyl) at the VGMdb
- ↑ KONAMI GAME MUSIC SPECIAL (CD) at the VGMdb
- ↑ KONAMI GAME MUSIC SPECIAL (Cassette) at the VGMdb
- ↑ Original Sound of Gradius & Salamander - Battle Music Collection (CD) at the VGMdb
- ↑ Original Sound of Gradius & Salamander - Battle Music Collection (Cassette) at the VGMdb
- ↑ Original Sound of Gradius & Salamander - Battle Music Collection (Vinyl) at the VGMdb
- ↑ Gradius Tribute (CD) at the VGMdb
- ↑ Winbee's Neo Cinema 2 ~Paradise side~ (CD) at the VGMdb
- ↑ Gradius IV Fukkatsu Original Game Soundtrack (CD) at the VGMdb
- ↑ MIDI Power ver.2.0 X68000 Collection (CD) at the VGMdb
- ↑ Original Sound of Gradius (Arcade Version) (CD) at the VGMdb
- ↑ Original Sound of Gradius (Arcade Version) (Cassette) at the VGMdb
- ↑ Konami Special Music Golden Treasure Chest (CD) at the VGMdb
- ↑ Konami Addiction ~For Electro Lovers~ (CD) at the VGMdb
- ↑ Legend of Game Music ~Premium Box~ (CD) at the VGMdb
- ↑ Salamander OVA 2: Meisou no Paola Original Soundtrack (CD) at the VGMdb
- ↑ Beep Special Project - Konami Game Music Sono Sheet (Vinyl) at the VGMdb
- ↑ GRADIUS house ReMix (CD) at the VGMdb