Lost In Translation/Sonic The Fighters

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This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.


Sonic The Fighters
No screen shot.
Sonic The Fighters control panel.
Manufacturer Sega
Released 1996
Control
Method
8-way Joystick
4 Button(s)
Main CPU i960KB (@ 25.000 MHz)
68000 (@ 12.000 MHz)
Sound CPU Stereo
SCSP
Video
Details
Raster (Horizontal)
496 x 384 pixels
60.00 Hz
8,192 Palette colours
Screens 1
ROM Info 23 ROMs
65,536,000 bytes (62.50 MiB)
MAME ID schamp

About The Game

Sonic The Fighters is a 3-D one-on-one fighting arcade video game.

Trivia

This game was released in limited quantities in the US as "Sonic Championship".

Sonic The Fighters was conceived at AM2 when, during development of "Fighting Vipers", a programmer programmed Sonic into the game's code. AM2 head Yu Suzuki caught a glimpse at it and thought that it was a joke. He then pitched the Sonic Fighters concept to Sonic Team leader Yuji Naka, and after getting the approval from Naka, the game's development began.

The character 'Bean The Dynamite' comes directly from the old Sega game "Dynamite Düx". His alternate costume/colour is an exact replica of his Dynamite Düx appearance.

Toshiba EMI released a limited-edition soundtrack album for this game (Sonic the Fighters Sound Tracks - TYCY-5521) on 07/12/1996.

Tips and tricks

Play As Super Sonic

Begin a game playing as Sonic, and win against the first eight enemies without being defeated. When fighting against Metal Sonic defeat him in the first round, and in the second round turn Sonic in to Super Sonic by pressing Back+Punch+Kick at the same time. If done correctly sonic will morph in to the invincible Super Sonic.

Staff

Producer
Yu Suzuki
Director
Hiroshi Kataoka
Game Coordinator
Daichi Katagiri
Programmers
Daichi Katagiri
Susumu Morii
Eiji Ikuta
Hiroshi Masui
Character Designer
Masahiro Sugiyama
Stage Designers
Yasuko Suzuki
Wataru Kawashima
2D Graphic & Model Design
Takako Kawaguchi
Graphic & Model Design
Kazunori Oh
Motion Designers
Daichi Katagiri
Hiroki Iwasaki
Sound Designer
Maki Morrow
Takenobu Mitsuyoshi

Cabinet and Artwork

Ports

Consoles 
Nintendo GameCube (2005, "Sonic Gems Collection")

Soundtrack Releases

Album Name Catalogue No. Released Publisher Comments
Sonic the Fighters Sound Tracks TYCY-5521[1] 1996-09-26 Toshiba EMI, Future Land CD version.

References

The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.