Lost In Translation/Super Pang
Super Pang | |
---|---|
Manufacturer | Mitchell |
Released | 1990 |
Control Method |
8-way Joystick 2 Button(s) |
Main CPU | Z80 (@ 8.000 MHz) |
Sound CPU | Mono OKI6295 (@ 990.000 kHz) YM2413 (@ 4.000 MHz) |
Video Details |
Raster (Horizontal) 384 x 240 pixels 60.00 Hz 2,048 Palette colours |
Screens | 1 |
ROM Info | 10 ROMs 1,212,416 bytes (1.16 MiB) |
MAME ID | spang · sbbros · spangj |
About The Game
Super Pang is an arcade video game where players use a harpoon gun to burst a number of large, bouncing balls. when hit, each ball breaks down into smaller balls. A sequel to the 1989 original which, while not adding anything particularly new, retains the superb playability of its predecessor.
Trivia
Released in September 1990.
This game was also released by Capcom for US as "Super Buster Bros.".
The game forbids the initials 'SEX' on the high score table. If you try, it gets changed it to '???'.
Tips and tricks
Stage Select On Tour Mode
Select Tour mode. Hold down the joystick and press fire button.
Win 500 Points In Panic Mode
Hold down the joystick and 500 points will be added to your score every few seconds.
Win 100,000 Points In Panic Mode
If you go without shooting anything for the amount of time it takes for the background song to repeat, you will automatically get 100.000 points, but the speed of the balls will suddenly become extremely fast.
Series
- Pang (1989)
- Super Pang (1990)
- Pang! 3 (1995)
- Mighty! Pang (2000)
Staff
- Planners
- Uda
- Futoshi Kuwahara
- Designers
- Kurihara
- Furukawa
- Programmers
- Shinohara
- Nakai
- Composer
- Takaoka
Cabinet and Artwork
Ports
- Consoles
- Nintendo Super Famicom (1992)
- Sony PlayStation (1997, "Super Pang Collection")
- Sony PSP (2006, "Capcom Puzzle World")
Soundtrack Releases
Album Name | Catalogue No. | Released | Publisher | Comments |
---|---|---|---|---|
Super Famicom Magazine Volume 5 - New Game Sound Museum | TIM-SFC05[1] | 1992-01-01 | Tokuma Shoten Publishing | CD version. |