Lost In Translation/Super Real Darwin
Super Real Darwin | |
---|---|
Manufacturer | Data East Corporation |
Released | 1987 |
Control Method |
8-way Joystick 2 Button(s) |
Main CPU | M6809 (@ 2.000 MHz) M6502 (@ 1.500 MHz) |
Sound CPU | Mono YM2203 (@ 1.500 MHz) YM3812 (@ 3.000 MHz) |
Video Details |
Raster (Vertical) 256 x 240 pixels 58.00 Hz 144 Palette colours |
Screens | 1 |
ROM Info | 14 ROMs 512,256 bytes (500.25 KiB) |
MAME ID | srdarwin · srdarwnj |
About The Game
Super Real Darwin is a vertically scrolling arcade video game shoot-em-up.
Additional Technical Information
Players : 1
Control : 8-way joystick
Buttons : 2
=> [A] Shot, [B] Bomb
Trivia
Alfa Records released a limited-edition soundtrack album for this game (Data East Game Music - 28XA-205) on 10/05/1988.
Tips and tricks
Power-up Items
- Evol : evolution item. Power-up your ship.
- BEvol : black evolution item, released by the big ships. Also powers-up your ship. It can be changed to an Evol item by shooting at it.
- Ar : armour item. It is released by some enemies. Unlike the evolution items, it moves upwards.
- Sp : speedup item. It is released by some enemies. Unlike the evolution items, it moves upwards.
- DNA : it is released by the ground lizards.
- Egg : available after destroying each stage boss. It adds a second ship that shoots sideways and can also be upgraded by collecting evolution items. Its evolution level is at most equal to the main ship level.
General Sequence
- When you are not invincible -> (get hit by a bullet) -> PISTER
- All states -> (fixed time without collecting power-up) -> degenerate
- PISTER -> (get hit by a bullet) -> die
- All states -> (get hit by an enemy) -> die
Evolution Sequence
When you collect an evolution item:
PISTER -> HODOYODO (your stating level) -> ZWIPIP -> DARIER -> SYULBA -> QUILL -> LBOCK -> SWEEP -> DLIME -> ARTDEAME -> SLUGBU -> GYASYALBA
(if you collect BEVol while you are DARIER, ZWIPIP or ARTDEAME then the evolution sequence is different, see below)
Degeneration Sequence
At fixed time without collecting an evolution item:
- GYASYALBA -> SLUGBU -> ARTDEAME -> DLIME -> SWEEP -> LBOCK -> QUILL -> SYULBA -> DARIER -> ZWIPIP -> HODOYODO
- FC FDIVI -> FOUR DIVI -> TC TDIVI -> TWO DIVI -> ARTDEAME -> DLIME -> SWEEP -> LBOCK -> QUILL -> SYULBA -> DARIER -> ZWIPIP -> HODOYODO
- DARIER-4S -> DARIER-4 -> DARIER-3 -> DARIER-2 -> DARIER -> ZWIPIP -> HODOYODO
- PISPIDER -> PISTER
- GOAT DEAM -> PISTER
- PISNAKE -> PISTER
Mutation Sequence
- All levels -> (hit the orange explosions released by the ground bugs) -> PISPIDER (bullet invincible)
- ARTDEAME -> (collect BEvol) -> TWO DIVI -> TC TDIVI -> FOUR DIVI -> FC FDIVI
Opposite Evolution
- SLUGBU -> (degenerate) -> GYASYALBA (but shooting like ARTDEAME) -> (get hit by a bullet) -> GOAT DEAM (bullet invincible)
- All levels, except PISTER and the invincible levels -> (destroy some water snakes) -> (get hit by a bullet) -> PISNAKE (bullet invincible)
Bomb Upgrade
- DARIER -> (collect BEvol) -> DARIER-2 -> DARIER-3 -> DARIER-4 -> DARIER-4S (bomb upgrade)
- ZWIPIP -> (collect BEvol) -> ZWIPIP-2 -> DARIER-4 -> DARIER-4S (bomb upgrade)
Series
- Darwin 4078 (1986)
- SRD - Super Real Darwin (1987)
Staff
- Music By
- Yoshida Hiroaki
Cabinet and Artwork
Ports
- Consoles
- Sega Megadrive (1990, Darwin 4081)
Soundtrack Releases
Album Name | Catalogue No. | Released | Publisher | Comments |
---|---|---|---|---|
Data East Game Music | 28XA-205[1] | 1988-05-10 | Alfa Records | CD version. |
Data East Game Music | ALC-22925[2] | 1988-05-10 | Alfa Records | Cassette version. |
Data East Game Music | ALR-22925[3] | 1988-05-10 | Alfa Records | Vinyl version. |
References
- ↑ Data East Game Music (CD) at the VGMdb
- ↑ Data East Game Music (Cassette) at the VGMdb
- ↑ Data East Game Music (Vinyl) at the VGMdb