Lost In Translation/Bubble Memories - The Story of Bubble Bobble III
|Bubble Memories |
The Story of Bubble Bobble III
|Manufacturer||Taito Corporation Japan|
|Main CPU||68EC020 (@ 16.000 MHz)|
68000 (@ 16.000 MHz)
ES5505 (@ 15.238 MHz)
320 x 224 pixels
8,192 Palette colours
|ROM Info||13 ROMs|
14,155,776 bytes (13.50 MiB)
|MAME ID||bubblem · bubblemj|
About The Game
The third and final arcade outing for Bub and Bob (not counting the 'Puzzle Bobble' series), Bubble Memories returns once more to the classic, single-screen gameplay of the series' legendary first outing. Graphically, the game is very similar to 'Bubble Bobble II', released a year earlier; the only real visual difference between the two is the latter game's use of some rather charmless digitized animal photographs that form the game's backdrops.
One new gameplay addition, however, is the introduction of 'Super Bubbles'; There are now two sizes of bubble. Hold down the bubble button for about 1 second until you glow to produce a giant bubble. This giant bubble can trap either a single large enemy, or several smaller enemies. This replaces the 'Multiple Bubble' facility of the previous game in the series; 'Bubble Bobble II'.
Additional Technical Information
Players : 2
Control : 8-way joystick
Buttons : 2
= >  Bubble,  Jump
Even if titlescreen says 1995, Bubble Memories was released in February 1996.
In the Taito logo sequence, a 'Zen-Chan' monster chases Bub from the right side of the screen to the left. When Bub reaches the left of the screen, he stops, turns around and traps Zen-Chan in a bubble. The bubble then pops, Zen-Chan is killed, and the Taito logo appears on screen.
The entire cast of basic enemies from the original "Bubble Bobble" (including 'Skel', aka "Baron Von Blubba", so continue to watch out for him if you take too much time in a room; 'Rascal' also returns if you take too much time in a secret room) returns once again (however, the original game's end boss, 'Super Drunk' does not appear in this game), along with many of the characters first introduced in "Bubble Bobble II". There is also a new version of 'Monsta' with a teal body and yellow eyes, who moves horizontally and vertically, as opposed to the regular 'Monsta' who moves diagonally.
Chack'n from "Chack'n Pop" joins Zen-Chan and company in the pursuit of Bub and Bob. In this game, he appears wearing a blue helmet. There is also a large version of him requiring a giant bubble to trap and kill. There are also giant versions of Zen-Chan, PulPul, and Puka Puka.
Tips and tricks
Power Up Mode
Press Up, Right, Down, Left, Up, Right, Down, Left at the title screen. Rotate the Joystick clockwise in two circles to give Bub and Bob permanent shoes, blue gum and yellow gum.
Press Left, Start, Fire, Jump, Up, Down, Start, Right at the title screen to unlock another set of levels.
Press Start, Left, Fire, Jump, Fire, Jump, Fire, Jump. Secret rooms will always appear in levels 7 and 37.
- Bubble Bobble (1986)
- Rainbow Islands - The Story of Bubble Bobble 2 (1987)
- Final Bubble Bobble (1988, Sega Master System)
- Parasol Stars - The Story of Bubble Bobble III (1991, NEC PC-Engine)
- Bubble Bobble Part 2 (1993, Nintendo Famicom)
- Bubble Bobble II (1994)
- Bubble Memories - The Story of Bubble Bobble III (1995)
- Rainbow Islands - Putty's Party (2000, Bandai Wonderswan)
- Bubble Bobble Revolution (2005, Nintendo DS)
- New Rainbow Islands (2005, Nintendo DS)
- Bubble Bobble Evolution (2006, Sony PSP)
- Bubble Bobble Double Shot (2007, Nintendo DS)
- Software Design
- Harumi. K
- Character Design
- Voosy Marler
- Mari Chan
- Miwa Kamiya
- Map Design
- Taka. Furukawa
- Music By
- Yasuko Yamada (Zuntata)
- Sound Effects By
- Ishikawa Babio (BABI) (Zuntata)
- Design Works
- Kumi Mizore
- Jun Iwata
- Hardware Design
- Takeshi Kinugasa
- Katsumi Kaneoka
- Tomio Takeda
- Kazuhiko Bando
Cabinet and Artwork
- Sony PlayStation 2 (2007, "Taito Memories II Vol. 1") (Japan only)