Lost In Translation/Double Dragon II - The Revenge
|Double Dragon II |
|Main CPU||HD6309 (@ 3.580 MHz)|
Z80 (@ 4.000 MHz)
YM2151 (@ 3.580 MHz)
OKI6295 (@ 1.056 MHz)
240 x 224 pixels
384 Palette colours
|ROM Info||18 ROMs|
1,606,144 bytes (1.53 MiB)
|MAME ID||ddragon2 · ddragn2u|
About The Game
Double Dragon II - The Revenge is an arcade beat-em-up video game.
Following his defeat at the end of the original Double Dragon, Willy, the leader of the Black Warriors, retaliates against Billy and Jimmy Lee by murdering their friend, Marian, leaving the brothers with the task to avenge her death.
The sequel to Double Dragon is essentially an upgraded version of the original game, but with with a two-way attacking system similar to one previously used in Technos Japan's 1986 arcade game "Renegade". Many of the attacks and combos from the original "Double Dragon" are retained, as well as new techniques including the invincible Cyclone Kick.
The stages and weapons are redesigned versions of items previously featured in the original game. There are a few new traps such as a bulldozer in the middle of Mission 3 and all of the transition sequences between stages are now done with the character entering the next level via a lift, making it impossible to carry one weapon to the next area.
Most of the enemy characters return from the original Double Dragon, with some given facelifts, but the stage bosses are all new. The enemies are as followed :
- Williams - Has a wilder face and longer hair. He can now run towards the player and do cartwheels. He throws his knives in mid-air and sometimes carry a shovel which he throws towards the player.
- Roper - Has a beard and eye-patch, but otherwise is more or less identical to his original self. He carries shovels and can sometime pick up large objects.
- Linda - She now has a mohawk and face paint. She can also jump off platforms and do the elbow smash against the player. In addition to the ball and chain, she also carries grenades and knives.
- Abobo - Now has a longer hair and a beard, but otherwise is identical to his original self.
- Oharra - A head swap of Abobo with flap-top and a clean face. He fights the same way.
- Jeff - Same as his original self, but now carries grenades.
- Burnov - The boss of Mission 1. An obese wrestler whose face is concealed with a mask. He grabs the player and throws similar punches in the face. After dying, he will stand up and yell, disappearing in front of the player and leaving only his clothes. In later encounters, he will revive himself at least once.
- Abore - The boss of Mission 2. A huge suspender-wearing strongman with Terminator-like sunglasses. His slaps and shoulder tackles do massive damage to the player.
- Chin Taimei - The boss of Mission 3. A Chinese martial artists armed with twin kali sticks. In addition to his energy-drainin stick combo, he also has a jump kick and sweep kick.
- Willy - The boss of Mission 4. Looks like he does in the original game, but now dresses in red. He still uses the same machine gun from the first game.
- The clone - After defeating Willy, the player will have to fight their character's evil self. This clone has all the techniques the player has, but can also throw energy beams and possess the player's body to drain his energy.
Licensed to Romstar for US distribution (January 1989).
The yelling sound heard when a coin is inserted comes from an enemy in the game called 'Chin Taimei' (the mission 3 boss that fights using 2 sticks).
Billy and Jimmy trade their original blue and red outfits for black and white respectively in the game. They appear in the game's ending wearing their original colors. Marian wears a yellow dress in the game and her character sprite is slightly redrawn from the original game.
Unlike the original "Double Dragon", the controller configuration for part two were changed from standard punch and kick buttons to less conventional left attack and right attack buttons.
In the same way the original "Double Dragon" paid tribute to the laserdisc game "Road Blaster", Double Dragon II features a similar homage to the laserdisc version of "Cobra Command" ("Thuder Storm FX" in Japan), which was Yoshihisa Kishimoto's debut game. The helicopter inside the garage at the beginning of the game is the same helicopter from Cobra Command.
Double Dragon II originally began development as a chip upgrade of the first game. However, there was an incentive to add more features to the game, so this plan was discarded. The ROM sizeof the game increased and the game was seriously reworked. However, the increased difficulty and reworked play controls drove away fans of the original game.
Meldac/Nippon Crown released a limited-edition soundtrack album for this game (Double Dragon II The Revenge - MECG-28001) on 10/03/1990.
- Double Dragon (1987)
- Double Dragon II - The Revenge (1988)
- Double Dragon 3 - The Rosetta Stone (1991)
- Super Double Dragon (1992, US/EU Nintendo Super NES) / Return of Double Dragon (1992, JP Nintendo Super Famicom)
- Battletoads & Double Dragon - The Ultimate Team (1993, Nintendo Super NES)
- Double Dragon V - The Shadow Falls (1994, Nintendo Super NES)
- Double Dragon (1995)
Cabinet and Artwork
- Nintendo Famicom (1989)
- Nintendo Game Boy (1990)
- Sega Mega Drive (1991)
- Atari ST (1989)
- Amstrad CPC (1989)
- Sinclair ZX Spectrum (1989)
- Commodore Amiga ("Double Dragon II - The Revenge", 1989, Mastertronic)
- Commodore C64 (1989)
- PC [MS-DOS, 5.25"] (1989)
- Commodore Amiga (1992, Compilation: "Action Masters")
- LCD handheld game (19??) released by Tiger Electronics
|Album Name||Catalogue No.||Released||Publisher||Comments|
|DOUBLE DRAGON II The Revenge||MECG-28001||1990-03-10||Meldac||CD version.|
|DOUBLE DRAGON II The Revenge||METG-28001||1990-03-10||Meldac||Cassette version.|