Lost In Translation/King of Fighters 2001, The

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The King of Fighters 2001
Neo-Geo marquee.
No screen shot.
Neo-Geo control panel.
Manufacturer Eolith / SNK
Released 2001
8-way Joystick
4 Button(s)
Main CPU Neo-Geo
68000 (@ 12.000 MHz)
Z80 (@ 4.000 MHz)
Sound CPU Stereo
YM2610 (@ 8.000 MHz)
Raster (Horizontal)
320 x 224 pixels
59.19 Hz
4,096 Palette colours
Screens 1
ROM Info 27 ROMs
90,767,360 bytes (86.56 MiB)
MAME ID kof2001 · ct2k3sp · cthd2003 · kof2001h

About The Game

The King of Fighters 2001 is a one-on-one fighting arcade video game featuring the largest KOF lineup totaling at 40 characters, newcomers Eolith do a great job at delivering high quality fighting action along with one of the most difficult pairs of bosses in fighting game history!

Additional Technical Information

Players : 2

Control : Joystick 8-way

Buttons : 4

=> [A] Light punch, [B] Light kick, [C] Strong punch, [D] Strong kick


A hack of this game is known as "Crouching Tiger Hidden Dragon 2003".

Noteable Characters


The planners at the time enthusiastically came up with the idea of the Flying Brigands, the idea being to add a thrilling side story to KOF. Ron became the chief of this bunch. His first appearance came in the ending sequence for Benimaru's Team in KOF 2000. This ending sequence got first-rate reviews for its content and presentation, becoming one of the most popular episodes in the history of KOF. From KOF 2000 on, the background story became more complex on various levels, but subsequently SNK had a few problems (sniff, sniff) causing Ron's creators (the planners at the time) to go their different ways... Whenever the current staff who continue to work on KOF run into the original staff on the train to work, they are sure to grill them about Ron's background (thanks for your cooperation, by the way!). As a result of all this, he made a grand entrance as the boss characters' Striker in KOF 2001. The numerous characters who were involved with him, too, continue their exploits in the world of KOF even now. Ron is a character who uses the tricky actions from Chinese boxing and he continues work on reaching his ghoulish objective to be able to manipulate the dead. Just when he'll be able to appear as a player character is a mystery even to us...

May Lee

One reason of existence for May came from a consideration of the needs of our Korean fans. In addition to that, Eolith, a sponsor at the time, expressed their desire for a character like a 'Korean Athena'. This request asked for an 'idol-like visual fighter', or something along that line, and designers recall that it really threw us for a loop. Through trial and error, designers arrived at a character that was a long way from the original concept, but with this process May Lee, the perky tae kwon do fighter for justice, was born. Designers got her name from the person who was in charge of Eolith (Eolith Co., Ltd.) at the time.


Rumor has it that a lot of fans think Foxy died in KOF 2001, but she's alive and well (LAUGH). Initially there were no plans for her to become a player character, but her presence was needed as the story developed and she got the go-ahead. Originally Foxy was to be a character spun off from Diana, but it seems the plan just didn't work. In the end there just wasn't enough time; the graphics were worked out with great effort, but she got the boot as a result of time constraints.


K9999 is Eolith's homage to Tetsuo from Akira. His voice actor also did Tetsuo. For various reasons K9999 is a scary character to deal with. Of course he's based on 'you know who' and has, well, similarities that we're happy a certain 'you know who' didn't object to. If you count the similarities between 'you know who' and the other 'you know who', you'd be counting from now to St. Swithun's Day. K9999 boasts a big following of fans in Korea and Japan, but no other character has such obstacles against him appearing in KOF again.


Angel was realized through the overwhelming passion of her designer (LAUGH). You could say that there was just no stopping him. You can see his preferences in almost every aspect of her. She's a real rascal who has a lot of special moves like the 'Unchained Circle' and is one tough customer to deal with. Designers splurged on the voice for Angel in KOF 2001 and hired Mina Tominaga, a famous Japanese voice actress. Angel's designer was quite pleased with that...

Zero (The Original)

The supervising designer was dissatisfied with KOF 2000's Zero so he struggled with his disappointment and completed this character. Must have been that little mustache (LAUGH). And the character of Glaugan (King Lion) at his side also got nixed and wasn't used in KOF 2000 either. Talk about not getting your way! Along with polishing Zero, he was tortured with mission to realize his first boss character after leaving SNK that surpassed Krizalid's presence and strength.


Since all designer's sponsor had to say to us-about 100 times-about Igniz was "make him hot", "make him hot", and "make him hot", Designers made him, well, a real stud. The standards for handsome characters in fighting games for Asian fans are exacting; and there is a tendency for people here to shy away from ugly and comic characters. Designer think he serves so well as a foil, the lead character comes off all the better.

Yuri's battle start pose is a knock-off of Felicia's battle start pose in "Vampire Savior - The Lord Of Vampire". Besides this, Yuri has the special attack of Gouki, the one that grabs your opponent and then the screen turns black as he gives you 30 hits in 3 seconds. This move is called the 'Yuri Chou Enbu' (means 'Yuri Super Flame Dance'). The move can only be made with the special gauge at max (with at least 1 striker - The sequence is : A, A Forward, B, C). Yuri will get Gouki's 'Messatsu' pose if you finish your opponent with it. It's a parody of Gouki's super finish splash screen (the one with the kanji 'ten' on it when he finishes his opponent with the Shun Goku Satsu).

Athena, in one of her win poses, dances about and says 'Yattai!' in a very familiar way... She's parodying Chun-Li!

The little kid that appears in Terry Bogard's win poses is none other than a young Rock Howard from "Garou - Mark of The Wolves". Since Garou takes place in 2008, Rock is still a young kid in training during this game.

Leona, Ralph and Clark are playable characters in the Foma 90x Series Mobile Phones game 'Metal Slug Survivors'.

Scitron Digital Content released a limited-edition soundtrack album for this game (The King of Fighters 2001 Original Sound Trax - SCDC-00143) on 19/12/2001.


If you put the game in 'Korea territory' via the MVS bios setting, all Korea Team's voices changes and 'May lee' become 'Lee Jin Nu'.

Tips and tricks

Choose Your Winning Pose

Press a button immediately after beating the opponent and before the 'You Win' mark appears. Each button gives a specific winning pose.


  1. The King of Fighters '94 (1994)
  2. The King of Fighters '95 (1995)
  3. The King of Fighters '96 (1996)
  4. The King of Fighters '97 (1997)
  5. The King of Fighters '98 - The Slugfest (1998)
  6. The King of Fighters '99 - Millennium Battle (1999)
  7. The King of Fighters 2000 (2000)
  8. The King of Fighters 2001 (2001)
  9. The King of Fighters 2002 - Challenge to Ultimate Battle (2002)
  10. The King of Fighters 2003 (2003)
  11. The King of Fighters NeoWave (2004)
  12. The King of Fighters Maximum Impact (2004, Sony PlayStation 2)
  13. The King of Fighters XI (2005)
  14. The King of Fighters Maximum Impact 2 / The King of Fighters 2006 (2006, Sony PlayStation 2)
  15. The King of Fighters Maximum Impact - Regulation A (2007)
  16. The King of Fighters '98 - Ultimate Match (2008)
  17. The King of Fighters XII (2009)


Executive Producers
Jeon Ju Young
Yosh Jinno
Chil Suk Choi
Lee Seon Ho
Main Engineer
S. Fujinuki
Koji Shinza
T. Hayashi
Demo Designers
Script Writer
Chief Planners
H. Iga
Sequence Chief
M. Ruyun
Sub Planners
Yuta Lix Sawad (as Lix)
Music & Sound Designers
Masahiko Hataya (as WBM M. Hataya)
Kidon (as WBM Kidon)
Title Designers
Naohisa Yamaguti (Naohisa's Factory)

Front Designers

K', Kyo, Shingo, Iori, Takuma & Angel
Maxima, Lin, Benimaru, Seth, Mai, Hinako, Kensou, Kim, Choi, Zero & Igniz
C.A.C. Yamasaki
Whip, Leona, Ralf, Clark, Heidern, Mary, Kula & Foxy
Kii & Kuu
Drimon, Terry & Yuri
Ramon, Joe, Athena & Chin
Taku & Takukko
C.A.C. Yamasaki
Taku & Takukko
Ryo, Robert & King
Xangfei & Bad
Taku & Takukko
C.A.C. Yamasaki

Back Designers

Japan Stage
Italy Stage
Mexico Stage
Nobuyuki Kobayashi
America, Brazil and Igniz stage
China Stage
Masae M.
Korea and Zero Stage
Nobuyuki Kobayashi

Voice Actors

Yuuki Matsuda
Iori Yagami
Kunihiko Yasui
Katsuyuki Konishi
Kaori Minami
Shiho Kikuchi
Hidetoshi Nakamura
Takaya Kuroda
Eiji Takemoto
Kyo Kusanagi
Masahiro Nonaka
Masae Yumi
Benimaru Nikaido
Monster Maetsuka
Ralf Jones
Monster Maetsuka
Goro Daimon
Masaki Usui
Clark Steel
Yoshinori Shima
Shingo Yabuki
Takehito Koyasu
Toshimitsu Arai
Terry Bogard
Satoshi Hashimoto
Harumi Ikoma
Andy Bogard
Keiichi nanba
Mai Shiranui
Akoya Sogi
Joe Higashi
Nobuyuki Hiyama
Ayako Kawasumi
Blue Mary
Harumi Ikoma
Li Xiangfei
Mami Kingetsu
Ryo Sakazaki
Masaki Usui
Yumi Kakazu
Robert Garcia
Mantaro Koichi
Haruna Ikezawa
Yuri Sakazaki
Kaori Horie
Nozomu Sasaki
Takuma Sakazaki
Eiji Tsuda
Miina Tominaga
Athena Asamiya
Haruna Ikezawa
Toshimitsu Arai
Eiji Yano
Norio Wakamoto
Toshikazu Nishimura
Kanako Nakano
Kim Kaphwan
Satoshi Hashimoto
Hiroyuki Arita
Monster Maetsuka
Tomoko Kawakami
Takaya Kuroda
Eiji Yand
Haruna Ikezawa
Eiji Yand
Hizoku Bigmen (SAI)
Takaya Kuroda
Hizoku Women (LAN)
Yumi Kakazu
Hizoku Child (CHATO)
Yumi Kakazu
Mighty Inagaki

Cabinet and Artwork


Sega Dreamcast (2002)
Sony PlayStation 2 (2003)
Sony PlayStation 2 (2003, "The King of Fighters 2000 & 2001")
Microsoft XBOX (2005, "The King of Fighters 2000 & 2001")
PC [MS Windows] (2001) (?)

Soundtrack Releases

Album Name Catalogue No. Released Publisher Comments
The King of Fighters 2001 Original Sound Trax SCDC-00143[1] 2001-12-19 Scitron Digital Content CD version.
KOF 15th Anniversary Special Soundtrack N/A[2] 2009-07-30 SNK Playmore CD version.


The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.