Lost In Translation/Puzzle Bobble 2
|Puzzle Bobble 2|
|Manufacturer||Taito Corporation Japan|
|Main CPU||68EC020 (@ 16.000 MHz)|
68000 (@ 16.000 MHz)
ES5505 (@ 15.238 MHz)
320 x 232 pixels
8,192 Palette colours
|ROM Info||13 ROMs|
11,010,048 bytes (10.50 MiB)
|MAME ID||pbobble2 · pbobbl2j · pbobbl2u · pbobbl2x|
About The Game
Puzzle Bobble 2, as its name implies, in an arcade video puzzle game.
Link 3 or more coloured bubbles by shooting an identical coloured bubble. When they are joined together, they pop.
Released in July 1995.
This game is known in US as "Bust-A-Move Again".
This game runs on the Taito F3 System hardware but it was re-released (licensed to SNK) on the SNK Neo-geo MVS hardware in 1999 as "Puzzle Bobble 2 [MVS]".
If you look closely at the bubbles, you'll notice that the enemies from "Bubble Bobble" are trapped inside; a different enemy for each different coloured bubble. The following chart shows which enemies are trapped in which colour bubble :
|Colour of bubble||Bubble Bobble enemy inside|
On the last level, you will see characters from "Bubble Bobble" & "Rainbow Islands".
The game forbids the initials 'SEX' on the high score table. If you try, it gets changed to 'AAA'.
Stepehn Krogman holds the official records for this game with 75,275,450 points (factory setting).
Zuntata Records released a limited-edition soundtrack album for this game (Puzzle Bobble Variety - ZTTL-0009) on 28/03/1997.
Pop bubbles of the same colour, each bubble is worth 10 points. When dropping bubbles, the first bubble is 20, and each additional bubble scores double, thus:
|17 or more||1,310,720|
Unlike Puzzle Bobble, there is a way to get more than 1,310,720 points. It's possible to get 2,621,440, 5,242,880, or even 10,485,760 points! To do this :
- You need 17 or more bubbles.
- One of these bubbles must touch exactly one bubble of a group of similarly coloured bubbles.
- The bubble that pops the similarly coloured group of bubbles must not touch the group of 17 or more bubbles.
Bonus points are awarded based on how fast you completed the stage.
|47||as low as 300|
or NO BONUS
- Puzzle Bobble (1994)
- Puzzle Bobble [MVS] (1994)
- Puzzle Bobble 2 (1995)
- Puzzle Bobble 3 (1996)
- Puzzle Bobble 4 (1997)
- Super Puzzle Bobble (1999)
- Azumanga Daioh Puzzle Bobble (2002)
- Super Puzzle Bobble 2 (2002, Sony PlayStation 2)
- Super Puzzle Bobble All-Stars (2003, Nintendo GameCube)
- Puzzle Bobble Vs. (2003, Nokia N-Gage)
- Ultra Bust-a-Move (2004, Microsoft XBOX)
- Puzzle Bobble Pocket (2005, Sony PSP)
- Puzzle Bobble DS (2005, Nintendo DS)
- Game Designer
- Seiichi Nakakuki
- Character Designers
- Kazuhiro Kinoshita
- Baw Baw (Bawbaw)
- Ko-Ji Terada
- T. Akitsu-Osaru-
- Rie Amino
- Uoosy Maler
- Yuko Kajihara
- Ryota Sasaki
- Yasunobu Kousokabe
- Miwa Kamiya
- Rieko Kobayashi
- Miyabi Tashiro
- Masami Kikuchi
- Saori Hiratsuka
- Vap Corp.
- Hiroshi Maruyama
- Junichiro Noguchi
- Sound (Zuntata)
- Nakayama Joutohei
- Kazuko Umino
- Yasuko Yamada
- Kumi Mizobe
- T. Yoshiba
- M. Osaka
- Y. Mori
Cabinet and Artwork
- Sony PlayStation (1996)
- Sega Saturn (1996, "Puzzle Bobble 2X")
- Sega Saturn (1997, "Puzzle Bobble 2X + Space Invaders")
- Nintendo 64 (1998, "Bust-A-Move 2")
- Nintendo Game Boy (1998, "Bust-A-Move 2")
- Sony PlayStation 2 (2005, "Taito Memories Vol. 2")
- Microsoft XBOX (2006, "Taito Legends 2")
- Sony PlayStation 2 (2006, "Taito Legends 2")
- PC [MS Windows 95/MS-DOS, CD-ROM] (1996, "Bust-A-Move-2 : Arcade Edition")
- PC [Windows 95 Ver.1.0, CD-ROM] (1998)
- PC [MS Windows, CD-ROM] (2006, "Taito Legends 2")
- SNK Neo-Geo MVS (1999)