Lost In Translation/RoboCop 2 (arcade)

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This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.

RoboCop 2
RoboCop 2 marquee.
No screen shot.
RoboCop 2 control panel.
Manufacturer Data East Corporation
Released 1991
8-way Joystick
3 Button(s)
Main CPU 68000 (@ 14.000 MHz)
HuC6280 (@ 4.028 MHz)
Sound CPU Stereo
YM2203 (@ 4.028 MHz)
YM2151 (@ 3.580 MHz)
OKI6295 (@ 1.007 MHz)
OKI6295 (@ 2.014 MHz)
Raster (Horizontal)
320 x 240 pixels
60.00 Hz
2,048 Palette colours
Screens 1
ROM Info 25 ROMs
7,668,736 bytes (7.31 MiB)
MAME ID robocop2 · robocp2j · robocp2u

About The Game

RoboCop 2 is a multi-style arcade video game shoot-em-up.

An arcade-only sequel to the 1988 original, placing less of an emphasis on platform action than the face game and concentrating almost exclusively on the shooting aspect.


Differences between 'RoboCop 2' the arcade game, and 'RoboCop 2' the movie. Beware : may contain some spoilers for both the movie and the arcade game.

  • The gun shop robbers in the film never had one of them use a chainsaw, whereas the 1st stage boss, he does wield a chainsaw.
  • The Stage 2 layout is completely inaccurate. In the arcade game, RoboCop (played by Peter Weller) enters the illicit arcade before entering the 'nuke' factory. In the actual film, RoboCop and his partner Anne Lewis (played by Nancy Allen) first raid the "nuke" factory, then they head to the illicit arcade to make a raid.
  • The stage 2 boss does not exist in the actual film, and as for RoboCop chasing Cain (played by Tom Noonan), RoboCop does this after going back to the abandoned plant in which RoboCop was ambushed and dismantled by Cain and his gang.
  • The motorcycle chase in the film begins after Cain shakes RoboCop off the van Cain was driving. in the arcade game's second cut-scene, RoboCop simply gets on the motorcycle that's against the wall in the end of stage 2.
  • Stage 3 is way off the film's storyline. In the film, RoboCop goes to the abandoned plant as soon as he finishes interrogating officer Duffy (played by Stephen Lee). also in stage 3, RoboCop is picked up by a magnet. In the film, this only happens when RoboCop, gets knocked down to the ground during Cain's ambush. the electric zombie punks that appear in the game, don't exist in the film.
  • In the cut-scene after stage 3, RoboCop finds a man who got gunned down by RoboCop 2. In the film RoboCop finds Cain's youngest gang member called Hob (played by Gabriel Damon) gunned down who tells RoboCop about RoboCop 2.
  • Stage 4 has RoboCop entering Omni Consumer Products H.Q. to find RoboCop 2. In the film though, after Hob dies, the film ends up going to the OCP complex.
  • The cut-scene that happens in before the final stage has RoboCop 2 (who is using Cain's brain) saying that he's ready to face RoboCop. In the film, RoboCop 2 never talks, all he can do is growl and squeal.
  • Speaking of robots that can growl and squeal, Enforcement Droid 209 (A.K.A. ED-209) appears as a mid-stage boss. however in the film, RoboCop never confronts ED-209 at all, he only appears in the opening Mediabreak news report.
  • In the end RoboCop rips out the brain of Cain off RoboCop 2, but in the arcade game, RoboCop rips the brain from the RoboCop 2 robot (just like Kano's heart rip fatality from "Mortal Kombat"). But in the film, RoboCop gets the brain from the back of RoboCop 2's head. As for the destruction of the brain, RoboCop smashes the brain against the pavement in the film, in the arcade game however, RoboCop just smashes the brain against the RoboCop 2 robot.


Software Versions
  • Version 0.05 USA
  • Version 0.10 Euro & Asia
  • Version 0.11 Japan

The US version has the 'Winners Don't Use Drugs' screen.

In the Japanese version this adventure begins just at the end of the first game. At that moment when RoboCop enters Dick Jones' office floor. This 'playable intro' was deleted in the World and U.S. versions.

This Only Exists In The Japanese Version Only : If you complete the game without using any continues, there will be an extra scene that features RoboCop 2 (A.K.A. RoboCain) for the background photo, and some scribbled writing from the staff (it's sort of like the credits, only with Japanese writing that was done with bright coloured chalk).


  1. RoboCop - The Future of Law Enforcement (1988)
  2. RoboCop 2 (1991)
  3. RoboCop 3 (1992 - Nintendo Super Famicom)
  4. RoboCop vs The Terminator (1993 - Nintendo Super Famicom)


Project Leader
Game Designer
Tohru Kikuchi
Main Programmer
Takaaki Inoue
Yasuhiko Nomura
Masao Ishikawa
Graphic Leader
Tomoo Adachi
Graphic Designers
Yoshiyuki Ishibiki
Masayuki Inoshita
Yasuhiko Hirane
Seiichirou Ishiguro
Yoshihiro Yamamoto
Yoshiyuri Urushibara
Yoshinari Kaihou
Eiko Kurihara
Masateru Inagaki
Tatsuya Kiwch
Tomtom Sato
Katsumi Kurihara

Cabinet and Artwork


Commodore C64 (1990) (?)
Nintendo Game Boy (1991) (?)

Soundtrack Releases

Album Name Catalogue No. Released Publisher Comments
RAP à de LIC - Gamadelic PCCB-00090[1] 1992-07-17 Pony Canyon/Scitron CD version.


The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.