Lost In Translation/WWF - Wrestlemania

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This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.


WWF
Wrestlemania
WWF marquee.
No screen shot.
WWF control panel.
Manufacturer Midway
Released 1995
Control
Method
8-way Joystick
5 Button(s)
Main CPU TMS34010 (@ 6.250 MHz)
ADSP2105 (@ 10.000 MHz)
Sound CPU Mono
DMA-driven DAC
Video
Details
Raster (Horizontal)
399 x 253 pixels
54.82 Hz
32,768 Palette colours
Screens 1
ROM Info 22 ROMs
22,020,096 bytes (21.00 MiB)
MAME ID wwfmania · wwfmanib

About The Game

WWF - Wrestlemania, as its name implies, is an arcade video wrestling game.

8 selectable wrestlers fights in mayhem with punishing head-to-head and team match-ups and grueling WWF and Intercontinental title bouts. Features in-ring commentary by Vince McMahon and Jerry 'The King' Lawler.

Additional Technical Information

Players : 2

Control : 8-way joystick

Buttons : 5 (PUNCH, POWER PUNCH, BLOCK, KICK, POWER KICK)

Trivia

Released in August 1995.

The Midway coin-op has, within its code, the engine for a graphical reworking of Robotron, to be played like "Pong" in "Mortal Kombat II". However, the graphics were removed due to memory constraints, so the feature remains disabled.

The World Wrestling Federation is now known as World Wrestling Entertainment (WWE), having lost a lawsuit with the World Wildlife Fund over the use of the abbreviation WWF in 2000. The company changed their name to WWE 2 years later.

At the time of the game's release, the WWF Champion was Diesel (Kevin Nash) who is absent from the game. However, at the time of the game's development, the WWF Champion was Yokozuna, who was a WWF Tag Team Champion at the time of release, his tag team partner Owen Hart (1965-1999) is absent from the game.

Production Team Cameos

If you look in the crowd, you can see the people who made this game possible. Right smack in the middle, is Mark Turmell. Mark Turmell is the main guy responsible for this game. The others are :

In the crowd from Turmell to the right
  • Sal Divita (head artist)
  • Sheridan Oursler (hardware tech)
  • Josh Tsui (artist)
  • Eugene Greer (artist)
  • Tony Goskie (artist)
  • Mark Penacho (programmer, but not on this game)
In the crowd from Turmell to the left
  • Jason Skiles (programmer and avid Internet user)
  • Jake Simpson (programmer) (wearing the MK t-shirt)
  • Mancow Muller (radio dj on Rock 103.5 and devout WWF fan)
  • Sophia (Mancow's significant other)
  • Dewey Gosnell (network tech)
  • Jamie Rivett (programmer)

Featured Wrestlers

Here are the real names of the wrestlers :

The filming for characters must have been somewhere between July and September of 1993 judging by the appearances of the wrestlers in this game.

About Fatalities

The original plan was for all 8 wrestlers to have finishing moves, but once the WWF got wind of it, they ordered Midway to not put any more in.

Tips and tricks

  • Moves Names On : Tap Punch 4 times during vs. screen.
  • No Blocking : Tap Block 3 times (both players) during vs. screen.
  • Buddy Mode : Tap Block 5 times (both players) during vs. screen.
  • Random Character : Press Up+Start at the fighter selection screen without moving the selection box from its original position.
  • Alternate costume Colors : While holding left (for fighters on left side) or right (for fighters on right side) press P, K, PP or PK when selecting a fighter.
  • Mortal Kombat 3 Code : Win 25 fights to get MK3 Unlimited run code.

Undertaker Fatality

To perform this fatality, you must win the match, then do the proper joystick/button sequence when 'Pin Him' appears : Up, Down(x2), Punch (opponent must be in mid-left of the ring). The Undertaker pushes his opponent into a coffin which appears from under the ring. The coffin goes back down and a tombstone appears in its place.

Staff

Software & Designers
Mark Turmell (MJT)
Jason Skiles (JMS)
Jamie Rivett
Jake Simpson (JAK)
Shawn Liptak (SL)
Art & Designers
Sal Divita (SAL)
Josh Tsui
Eugene Geer (OEG)
Tony Goskie (TDG)
Music & Sound Effects
Chris Granner
Hardware Designers
Mark Loffredo (MJL)
Cary Mednick
Steve Correll
Joe Kalinowski
John Lowes
Artwork Tools
Warren Davis
Shawn Liptak (SL)
Todd Allen
Alias Research
Hardware Support
Pat Cox
Sheridan Oursler
Al Lasko
Jeff Peters
DCS Sound System
Matt Booty
Ed Keenan
Game Testers
Eddie Ferrier
Mike Vinikour

Cabinet and Artwork

Ports

Consoles 
Nintendo Super Famicom (1995)
Sega Mega Drive (1995)
Sega 32x (1995)
Sony PlayStation (1995)
Sega Saturn (1996)
Computers 
PC [MS Windows] (1997)


The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.