Lost In Translation/Street Smart

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This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.


Street Smart
Street Smart marquee.
No screen shot.
Street Smart control panel.
Manufacturer SNK
Released 1989
Control
Method
8-way Joystick
3 Button(s)
Main CPU 68000 (@ 10.000 MHz)
Z80 (@ 4.000 MHz)
Sound CPU Mono
YM3812 (@ 4.000 MHz)
UPD7759 (@ 640.000 kHz)
Video
Details
Raster (Horizontal)
256 x 224 pixels
60.00 Hz
2,048 Palette colours
Screens 1
ROM Info 13 ROMs
3,670,220 bytes (3.50 MiB)
MAME ID streetsm · streets1 · streetsj · streetsw

About The Game

Street Smart is an horizontally scrolling arcade video game beat-em-up.

You begin by choosing one of 2 fighters (either a blond guy, or a dark haired guy in karate gear). Then you are whisked away to one of many cities on the map to have a battle. The opponents are tough, but simple. This game has no special moves (and has only punch, kick, and jump buttons), and all characters have insanely high energy. So you pretty much just wail away at each other with punches and kicks until someone falls down. An ambulance will show up to haul away your defeated opponent, and a girl in the audience will come out to congratulate you.

Trivia

Released in August 1989.

Street Smart was SNK's answer to the original "Street Fighter" game made by Capcom.

This game could have been a hit (there were almost no fighting games on the market at the time), but they made one fatal mistake. That mistake was making the game co-operative in 2-Player mode. Instead of battling each other, a second enemy would spawn, and the players would work together against both of them. That completely took all the fun and excitement out of playing this game in 2-Player mode. "Street Fighter II - The World Warrior" was released about a year later, and most Street Smart games were quickly converted into them.

Some gamers think that the Player 1 character looks like a young Takuma Sakazaki, who'd later be seen in the "Art of Fighting" and "King of Fighters" series. So far, SNK has never officially confirmed if this is so.

The music of the first stage of Street Smart was recycled later in "Fatal Fury - King of Fighters" in a 2-Player battle.

Updates

The US version is slightly different, it has the "Winners Don't Use Drugs" screen.

Staff

Boss
Eikichi Kawasaki
Boss 2
Mr. Hasegawa
Programmers
Konny
Fujimoto
Sound
Tarkun
Producer
Akira. G
Head Designer
Isuka Michi
Designers
Kamada
Ishimoto
Tomoni. M
Sick Of
Mitsuzo
Miyoshi
Asako
Hardware
Koike

Cabinet and Artwork

Ports

Consoles 
Sega Mega Drive (1991)


The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.