Lost In Translation/Side Arms - Hyper Dyne

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This page is a stub for arcade games that are part of the Lost In Translation series using information based on MAME (version 0.113u2).
For an example of preferred content and layout please refer to Out Run or The Ninja Warriors.

Side Arms
Hyper Dyne
Side Arms marquee.
No screen shot.
Side Arms control panel.
Manufacturer Capcom
Released 1986
8-way Joystick
3 Button(s)
Main CPU (3x) Z80 (@ 4.000 MHz)
Z80 (@ 4.000 MHz)
Sound CPU Mono
(2x) YM2203 (@ 4.000 MHz)
Raster (Horizontal)
384 x 224 pixels
60.00 Hz
1,024 Palette colours
Screens 1
ROM Info 27 ROMs
738,080 bytes (720.78 KiB)
MAME ID sidearms · sidearjp · sidearmr

About The Game

Side Arms - Hyper Dyne is an horizontally and vertically scrolling two-player arcade video game shoot-em-up.

An evil alien race called the 'Bozon' are trying to wipe out Mankind, and Lieutenant Henry and Sergent Sanders are given the responsibility of saving the Human Race. They each climb into a Mobilsuit - a jet-powered, heavily armoured combat suit - and set out on their mission.

Each player has 2 fire buttons, one for shooting ahead and one for shooting behind; crucial for a game in which enemies attack from all directions. Shooting certain enemies will reveal power-ups - displayed as 'POW' icons - and shooting the icons will either change their type, or reveal a special weapon.

Finally, Side Arms features a unique power-up. These power-ups are hidden in the level and can be collected by shooting at their location with any weapon. By collecting a circle icon that flashed between the Greek 'Beta' and ok, both players can join together to become a single, highly powerful combat unit capable of firing in 8 different directions. When a 2 player unit is joined, BOTH players' controllers can control the unit's movement, which can cause the unit to not move if players decide to go in different directions to each other. The player who picks up this power-up will control the main weapon from his current list only and the other player will be able to fire the secondary 8 direction weapon. The 8 direction weapon can be fired by single presses or automatically by holding either fire button.

In a 2 player game, this form will break apart after one hit to the unit, returning to both players individual units. In a 1 player game it will break apart after 2 hits, causing the second unit to be destroyed.

Apperance of the super unit and the 8 directional weapon is dependant on which player gets the power-up. First player unit is a primarly orange unit that fires red triangle projectiles one way. Second player unit is blue that fires blue boomerangs that fly out and return causing a slower rate of fire.

The 8 available power-ups are :

  • Speed-up (POW symbol)
  • Speed-down (Reverse POW symbol, shows just before reaching Auto I or II)
  • Bit - (3 level power-up)
  • Spread Gun - (3 level power-up)
  • Mega Bazooka Launcher (2 level power-up)
  • 3-Way Shot (2 level power-up)
  • Auto I (Chain gun)
  • Auto II (3-Way Auto)


Released in December 1986.

Licensed to Romstar for US distribution.

The Japanese version is known as "Side Arms - Hyper Dyne : Zettai Gattai".

The player one character appears as a bonus item in some Capcom games including : "19XX - The War Against Destiny", "Super Buster Bros.", "U.N. Squadron" and "Black Tiger".

Alfa Records released a limited-edition soundtrack album for this game (Capcom Game Music Vol.2 - 28XA-203) on 25/03/1988.

Tips and tricks

During the attract sequences, when the players are joined, you can even move the character around without having to add any credits.


  1. Section Z (1985)
  2. Side Arms - Hyper Dyne (1986)


Game Designers
Noritaka Funamizu (Poo)
Kihaji Okamoto
Object Designers
Dekachin, Kawamoyan
Scroll Designers
Toride No Yas
Miki Chan
Uhe Uhe
Tadanomi Surozoo
Ayako Mori
Panchi Kubozoo (Punch Kubozoo)

Cabinet and Artwork


NEC PC-Engine (1989)
Sony PSP (2006, "Capcom Classics Collection Remixed")
Sony PlayStation 2 (2006, "Capcom Classics Collection, Volume 2")
Microsoft XBOX (2006, "Capcom Classics Collection, Volume 2")
PC (1987)
Commodore C64 (1988)
Sinclair ZX Spectrum (1988)
Amstrad CPC (1988)
Atari ST (1988)
Commodore Amiga ("Side Arms", 1989, Go!)

Soundtrack Releases

Album Name Catalogue No. Released Publisher Comments
Legendary Wings / Side Arms - Capcom Music Generation CPDA-1019[1] 2002-05-04 Suleputer CD version.
Capcom Classic Collection REMIXED Soundtrack N/A[2] 2006-05-10 Capcom CD version.
Capcom Game Music VOL.2 28XA-203[3] 1988-03-25 Alfa Records CD version.
Capcom Game Music VOL.2 ALC-22923[4] 1988-03-25 Alfa Records Cassette version.
Capcom Game Music VOL.2 ALR-22923[5] 1988-03-25 Alfa Records Vinyl version.
Capcom Game Music VOL.2 SCDC-00195[6] 2002-07-24 Alfa Records CD version.

External Links


The contents of this page are licensed under the Creative Commons Attribution 3.0 Unported License.
The sources used include MAME (version 0.113u2) and history.dat (revision 1.28 - 2008-10-18).
Please see http://www.arcade-history.com for credits.